A real-time 3D environment created in Unreal Engine 5 showcasing an Ancient Egyptian tomb. This project focuses on atmospheric lighting, modular asset placement, material creation, and environmental storytelling to evoke a sense of ancient mystery and exploration.
3D Models
An ancient, battle-worn khopesh crafted for cinematic storytelling. The heavily oxidized metal, weathered surface, and worn edges give the weapon a sense of age, history, and decay.
Designed as a cinematic prop for close-up shots, environmental storytelling, and ancient-world scenes.
An ancient Egyptian canopic jar featuring a detailed falcon-headed lid, inspired by the traditional funerary artifacts of ancient Egypt. The ceramic surface, aged appearance, and detailed sculpting give the jar a sense of history and authenticity.
Created as a historical prop for an Egyptian tomb environment, designed for cinematic shots, environmental storytelling, and ancient-world scenes.
An ancient Egyptian fire bowl designed to bring warmth and atmosphere to an Egyptian tomb environment. The weathered surface and aged appearance give the prop a sense of history, making it feel like an artifact that has been part of ancient rituals for centuries.
Created as an environment prop for an ancient Egyptian tomb, designed for cinematic shots, atmospheric lighting, environmental storytelling, and ancient-world scenes.
Modeled in Blender, UV unwrapped and textured in Substance 3D Painter.